Logic used to assemble, compile, assist, persist and reload rides.
Factory
Core Objects, Storage, Utilities, Graphics.
Provided all the logic to assemble parts, select seating positions, geometry generation, alignment and tweaking. Rides are collections of RidePart objects which have collections or Ride Parts which all have graphic object. The ride parts hold the implementation of the ride connections, physics and operational members. Each ride part also has a collection of graphic objects that represent the 3D visual acspect. *See coaster TRCS for more details.