Theme Park Builder 3D The Game
Technical Design Document Core Object
Table of Contents
General Park Objects
Role
Entity
Dependencies
Core Objects, Graphics.
Synopsis
Description
Objects
- Sign - static pictures and billboards.
- Monitor - motion picture or loop, possibly captured data from alternate rendering.
- Fence - any form of railing of fence.
- Canister - trash cans, recycle bins and other movable containers.
- LampPost - any form of light on a pole.
- Spinner - any sign or decoration that spins including ceiling fans and FX fans.
- JockBox - animation in a box that pops the lid and flies out to later withdraw and close.
- Bench - seating and chairs that people will plop on when tired.
- Table - any form of flat surface with 1 or more legs generaly for people to use.
- Gate - like a door opens and closes to control traffic both foot and wheeled.
- Turnstile - some parkes used them.
- FXEmitter - any form device that emits fire, water, smoke, steam, sparks or candies.
- Animatronic - complex model mounted in one place but has parts that move. (more complex then JackBox).
- Fountain - water cascading feature. This may be more involved but we can deal with it when we do it).