Theme Park Builder 3D The Game

Technical Design Document Core Object

Table of Contents

General Park Objects

Role

Entity

Dependencies

Core Objects, Graphics.

Synopsis

Description

Objects

Sign - static pictures and billboards.
Monitor - motion picture or loop, possibly captured data from alternate rendering.
Fence - any form of railing of fence.
Canister - trash cans, recycle bins and other movable containers.
LampPost - any form of light on a pole.
Spinner - any sign or decoration that spins including ceiling fans and FX fans.
JockBox - animation in a box that pops the lid and flies out to later withdraw and close.
Bench - seating and chairs that people will plop on when tired.
Table - any form of flat surface with 1 or more legs generaly for people to use.
Gate - like a door opens and closes to control traffic both foot and wheeled.
Turnstile - some parkes used them.
FXEmitter - any form device that emits fire, water, smoke, steam, sparks or candies.
Animatronic - complex model mounted in one place but has parts that move. (more complex then JackBox).
Fountain - water cascading feature. This may be more involved but we can deal with it when we do it).

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