Theme Park Builder 3D The Game

Technical Design Document Graphic Reflection

Table of Contents

Reflection

ToDo

Use with caution as this will intoduce lag.

Role

Visual Attribute

Dependencies

Open GL.

Synopsis

Will be used as an attribute to objects. Aiming a camera at scene in a view frustrum the size of a 128x128 texture. The camere is aimed at position based on the angle of incidence of a ray cast from the main view of of the reflective surface. This image is then alphamasked with transparency over the reflective object.