Excerpts in this document taken from TPB3D Game Document (Game Design Version 6 PDF)
Collection
Core Objects, Hub, Graphics.
Game characteristics and settings get stored and retrieved as the game is started and exited.
The settings module stores the data using simple "ini" style files.
Stores mostly last game opened, resolution, graohics settings, window mode and size if in windowed mode.
Game Resources needed for the main applicationt run and versioning information about the build.